My name is Sahel Ahmadi,
I am a Product
UX/UI Designer.

Product designer with experience in both B2B &B2C projects, working with stakeholders across diverse industries including Fashion, Ed-Tech, Fin-Tech, Health-Tech, and Gaming, delivering designs forboth iOS and Android platforms.
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UX/UI case study

ABOUT ME

Sahel Ahmadi / Product designer with experience in both B2B &B2C projects
Summary
UX/UI Designer with 4+ years of experience designing user experiences and interfaces for B2B and B2C digital products, including an‑ alytics dashboards. Specialized in scalable design systems, user research, and mobile‑first product design (iOS/Android). Focused on enhancing engagement and conversion through data‑driven, user‑centered solutions. Experienced in cross‑functional collaboration and communication within agile team.
Familiar with HTML/CSS & developing websites on Webflow.
Apart from being a passionate UX designer I also identify as a Professional Volleyball player, Guitarist & Calligraphy artist.
SKILLS
Design Thinking | User Research | Design System | Prototyping | Wireframe | Persona | User Journey | Communication Design | User Flow | UI Components | Figma | Adobe XD | Sketch.
Experience
UX/UI Designer at IdealTech
Dec 2023 - Present | New York, Remote
At Ideal Tech, a New York agency focused on native apps, I joined the design team to collaborate on exciting projects. My responsibilities include implementing components and design systems, creating user flows and user scenarios, conducting UX research, and representing projects to the team to ensure clarity and shared understanding. I actively collaborate with developers and stakeholders to keep projects on track. I've worked on B2B Dashboards, health apps,  and various industry products — always focusing on project goals, target users, and market trends.
UX/UI Designer | Full-time
Apr 2021 - Nov 2023 | Tehran, Iran
In my previous role, I improved user navigation and content organization to boost usability. I developed user-centric digital products that increased sales by 25-30%, communicated design ideas effectively to enhance collaboration and success rates by 35%, and created interactive prototypes while maintaining design systems for higher user satisfaction.